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C++: The Basics - eps1.1_GettingStarted
Hello and welcome to the first episode of the first season of the series on C++. In this season, we’ll get the basics of the programming language down and learn about the structure of a C++ program. So hold on tight, because …
May I introduce?! The glossary!
Hello all. Today there is a little announcement. I would like to introduce the new Glossary. You can find it in the navigation bar.
C++: The Basics - eps1.0_Prolog
Hello and welcome. Having chosen C++ as my primary programming language, I would like to learn programming together with you. And this is exactly the topic of the series of articles C++: The Basics.
Before we jump into all possible data types, typical concepts, methods to design the program flow and the general structure of C++ programs, there is first a small overview to get you in the mood.
The Choice is Yours - Choosing the Primary Programming Language
Hello and welcome. Version 1.0 of my Roadmap is up and I want to start with the first item. Today, I’m going to choose my primary programming language.
The question “What should you learn first?” is answered succinctly in the English-speaking world:
“The skills that pay the bills.”
This refers to the essential skills that will enable you to process and accomplish useful initial tasks.
And what skill is the best one to start with? Exactly, we learn our first programming language.
Blueprints, blueprints everywhere!
Hello and welcome. In this post I would like to introduce you to the topic of embedded systems architecture.
Architecture?! That has something to do with the appearance of buildings.
But these basic tasks and principles can be applied to any other creative activity. So also to the development of embedded systems. The more and more complex systems require a very well thought-out structure for a stable and large range of functions.
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